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Page 3 of 4
Not long after that, I got a huge list of place names from one of the big talents in comics, Chuck Dixon. I absorbed that creative and accommodating list of names a good list like that makes my work much easier. I started sketching.
This was done at breakneck speed (for me!) probably within a week.
I finalized my version of Gotham City's place name notes, tightened up the sketch of the Gotham City map and faxed them off to the DC Comics office (in those pre-internet days ).
Now, I will bare all here and reveal that I cannot stand for toe-nail-paring nutlogs like editors to ask for changes in my work. That sounds a little harsh, but consider a couple of things; If they provide me with enough information, the correct information, I cannot help but give them something that will "do" what they want. I add things that give the greatest range of possibilities and leave enough things blank or vague and this is true of most of my work, not just maps or city design to allow any writer to dive in and swim around. If they choose to use it so. And this brings up the main point. As hard as I might try to follow the word of every writer that has written, or artist that has drawn and yea, every editor who has thought about the subject a new writer will come along and decide their way is better yet.
What I mean mean is that if they want changes after I have digested all the reference they gave me, then they haven't given me everything they should have.
I explain all this because the tone of this fax cover page, dated 7/10 [1998], (right) to the DC Comics office is a little testy
This draft of the Gotham City map (left) is dated "7/10" [1998], so I must've been really flying. The map had been sent back to me with notes in black ink I called, made further notes in red ink, made the next draft (below), and sent it all back to them to chew over.